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So, is SceneKit dead?
Unlike pervious years, there are no sessions, or anything, for SceneKit.Are we supposed to go to Unity and (ugh) C#?Was there some sort of fallout with the SceneKit group?Was it written in Obj-C so it's a forgotten stepchild?Is Apple only interested in USDZ support?Reality Composer seems like a rudimentary editor for iPad and iPhone.No new features or editor improvements. Seems like it's been dropped in the hold with OpenGL.There's been time invested. Apple, guidance please?
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Jun ’19